Blog Archive

Wednesday 25 February 2015

Full body implementation

So the final 3rd semester of my studies have started and this mean that we get on the finish line. There are still a lot of things to be done. The alpha level should be done till the end of march so now I am focused on it.

Also I am still trying to figure out how to make the virtual-reality experience more complete. As a result of these thoughts I decided to work on implementing the full body in game, not only hands as it was previously. Here are the results of the first test:


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