Narration is considered to
be the main advantage of the graphic adventure game. One of the most
interesting game stories were retold by graphic adventure games, e.g. Grim
Fandango, Syberia, Heavy Rain etc. The story is often the most essential part
of the genre. For instance, Gabriel Knight presented us the story that could
compete with many classic detective books.
Note
that adventure games put different emphasis on these components. Some, like
Myst, involve more puzzles than story, while others, such as The Legend of
Lotus Spring, focus on the story almost to the exclusion of puzzles.
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