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Tuesday 4 November 2014

Thesis: Introduction

INTRODUCTION

The subject of my research is the evolution of the graphic adventure games genre. You may ask: what is a graphic adventure game? But the answer is not easy to find. There is a huge diversity of graphic adventure games so it can be hard to find a specific definition.  

Many graphic adventure games push traditional genre boundaries in new area while still remaining graphic adventure games at their core. Gemini Rue includes some action sequences. Dreamfall, sequel to the point-and-click classic The Longest Journey, contains some stealth and fight scenes. Beyond Two Soul is a new type of interactive movie-style adventure.  Those games looks different and plays different but they still have the right to be called graphic adventure games.

So what is the graphic adventure game?

It is a game with for a strong narrative and visual presentation that is com­bined with the puzzle solving abilities and the environment exploration.

Now with a better understanding of the topic I raised, we are able to make the next step: discover the evolution of this game genre and predict the next step of its evolution. What I intend to do is a game concept that will show the possibilities of this genre, in terms of visual content, interactive content and storytelling. 

1 comment:

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